Home » Interactions (volume XX.2, March-April 2015) by SIGCHI Association for Computing Machinery (ACM)
Interactions (volume XX.2, March-April 2015) SIGCHI Association for Computing Machinery (ACM)

Interactions (volume XX.2, March-April 2015)

SIGCHI Association for Computing Machinery (ACM)

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ebook
76 pages
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 About the Book 

Contents of this number of ACMs Special Interest Group on Computer-Human Interaction (SIGCHI)s Interaction magazine include:COLUMNS-Practical Products for Centenarian Spies (Mark Blythe)-Device Multiplicity Demands Magical Continuity (Uday Gajendar)MoreContents of this number of ACM´s Special Interest Group on Computer-Human Interaction (SIGCHI)´s Interaction magazine include:COLUMNS-Practical Products for Centenarian Spies (Mark Blythe)-Device Multiplicity Demands Magical Continuity (Uday Gajendar)-BODONI, BAND-SAWS, AND BEER: Teaching Confidence in Process (Jon Kolko)FEATURE STORIES-Design for User Empowerment (Richard E. Ladner)-The Big Hole in HCI Research (Vassilis Kostakos)-On the Importance and Implications of Studying Technology Non-Use (Eric P. S. Baumer, Jenna Burrell, Morgan G. Ames, Jed R. Brubaker,Paul Dourish)SPECIAL SECTION ON HCI AND SPORTS-Introduction (Stina Nylander, Jakob T Holander, Florian ‘Floyd’ Mueller, Joseph Marshall)- From Field to Office (m.c. schraefel)- Designing Training Games for Soccer (Mads Møller Jensen, Majken K. Rasmussen, Florian ‘Floyd’ Mueller, Kaj Grønbæk)- Untangling Running: Designing for Real-Life Runner Experiences(Paweł Woźniak, Kristina Knaving, Staffan Björk, Morten Fjeld)- Motion Games in Real Sports Environments (Raine Kajastila, Perttu Hämäläinen)FORUMSUNIVERSAL INTERACTIONS- Rethinking Autism and Technology (Christopher Frauenberger)INTERACTION AND ARCHITECTURE-Interaction Design Meets Architectural Thinking (Mikael Wiberg)EVALUATION AND USABILITY-Children as Participants in Design and Evaluation (Janet Read)DESIGN AS INQUIRY-Reshaping the Limits of Design in HCI (Daniela K. Rosner)